2024 RoboCup Asia-Pacific Tianjin Invitational Tournament
Introduction of the Tournament
The RoboCup Asia-Pacific Tianjin Invitational Tournament (knowed as RCAP-TJI) has been successfully held for four sessions during the World Intelligence Congress that took place in 2019, 2021, 2022, and 2023 respectively. Since it is characterized by a wide range of contest events, strong competitiveness, and high degree of internationalization, RCAP-TJI has garnered extensive attention and coverage from multiple mainstream media at home and abroad. The RoboCup Asia-Pacific Tianjin Invitational Tournament 2024 (knowed as RCAP-TJI 2024), one of the important events of The World Intelligence Expo (known as WIE), has specially added “Humanoid Robot Technology Demonstration”, and introduced the “AdultSize” group for the first time. By virtue of its platform resources, RCAP-TJI 2024 is aimed at discovering competitive teams with strong innovation ability that master key and core technologies in humanoid robot, in order to promote the landing and application of such teams’ new technologies and products, and to gradually explore and foster a high-efficiency pattern for the development of China's humanoid robot industry. The Tianjin Urban Mission Challenge will also be highlighted in this competition: the drone will take off from Tianjin City’s landmark building “Ferris Wheel” according to the themed mission, and fly through Tianjin’s famous tourist attractions in turn, fulfilling the challenges at different locations. This event not only showcases the players’ competitive level, but enables the players and guests to have a deep knowledge about Tianjin.
RCAP-TJI 2024 is scheduled to host teams from Japan, South Korea, Singapore, China and other countries, with more than 800 players expected to compete together. This event not only covers middle and primary school players from home and abroad, but brings together students from an array of domestic and overseas famous universities again, such as Tsinghua University, Northwestern Polytechnical University, Tongji University, Beijing Information Science and Technology University, and National University of Singapore. It will set up a large-scale humanoid robot technology demonstration for the first time, presenting a highly attractive and technically advanced AI visual feast for domestic and foreign audiences.
Organization of the Tournament
Hosted by
Tianjin Municipal People's Government
RoboCup Asia-Pacific Confederation
Department of Mechanical Engineering, Tsinghua University
Organized by
Jinnan District People's Government of Tianjin Municipality
Management Committee of Tianjin Haihe Education Park
Tianjin Research Institute for Advanced Equipment, Tsinghua University
Tianjin Robot Industry Association
Co-organized by
Tianjin Industrial and Information Technology Bureau
Tianjin Association for Science and Technology
Tianjin Municipal Education Commission
Tianjin Municipal Science and Technology Bureau
Secretariat of the Organizing Committee of World Intelligence Congress
Supported by
Tianjin Robotics Society
Tianjin University of Technology
Introduction of Leagues
RoboCup Asia-Pacific Tianjin Invitational Tournament 2024 comprises four contest events, such as RoboCupSoccer, RoboCup@HOME, RCAP CoSpace, and Drone.
KidSize group
RobocupSoccer Humanoid League is one of the earliest soccer leagues in RoboCup competition. Since RoboCup Humanoid League’s debut in 2002, the teams under the League have seen remarkable advancement and also noticeable increase in the number of sci-tech achievements. KidSize Robot involves multiple basic disciplines and cutting-edge technologies, and its ultimate goal is not to accomplish the competition between robot soccer teams, but to achieve the contest between robot soccer teams and human soccer teams.
AdultSize group
The competition of AdultSize Group is introduced for the first time, in which each robot is up to 165 centimeters tall, simulating full size and full-body freedom of human. Not only can the robot complete human-like movements such as turning the head and twisting the waist, but also achieve high dynamic response and difficult force control.
The RoboCup@home league aims to develop service and assistive robot technology with high relevance for future personal domestic applications. It is the largest international annual competition for autonomous service robots and is part of the RoboCup initiative.A set of benchmark tests is used to evaluate the robots abilities and performance in a realistic non-standardized home environment setting.Focus lies on the follwing domains but is not limited to: Human Robot Interaction and Cooperation, Navigation and Mapping in dynamic environments, Computer Vision and Object Recognition under natural light conditions, Object Manipulation, Adaptive Behaviors, Behaviors Integration, Ambient Intelligence, Standardization and System Integration. It is collocated with the RoboCup Symposium.
RCAP CoSpace Auto-Driving Challenge
The RCAP CoSpace Grand Prix Challenge is a new educational initiative to interest, excite and engage participants regarding STEM and Computational Thinking through tinkering, making and coding in both virtual and real environments (CoSpace). In the RCAP CoSpace Grand Prix Challenge, students are tasked to make and code their own robot to take part in the Challenge. In the CoSpace Grand Prix Challenge, teams are required to make a robot, code a robot, and finally take part in the Robot Race in the real-virtual co-existing space. The robot race begins in the real world. It will notify its virtual team robot after it reaches the teleportation terminal. The virtual robot will continue the race in the virtual world to complete the course. Teams are required to develop appropriate strategies for both real and virtual autonomous robot.
RCAP CoSpace Rescue Challenge
In RCAP CoSpace Rescue Challenge, teams have to develop and program appropriate strategies for both real and virtual autonomous robots to navigate through real and virtual worlds to collect objects. The robot will compete with another team’s robot that is searching and collecting objects in the same real and virtual worlds, at the same time.In CoSpace Rescue, teams are required to build a real robot, develop and program appropriate strategies for both real and virtual autonomous robots to navigate through the real and virtual worlds and collect objects, while competing with another team’s robot that is searching and collecting objects in the same real and virtual worlds.
RCAP CoSpace Autonomous Delivery Challenge
The RCAP CoSpace Autonomous Delivery (ADL) Challenge is blending mobile robots and supply chain management. Vehicle-road coordination system provided by CoSpace Autonomous Delivery platform allows participants from Secondary, Tertiary and University to better study AI problems such as path planning and dynamic planning. In RCAP CoSpace Autonomous Delivery Challenge, teams need to develop and program appropriate strategies for robots based on the Intelligent transportation system (ITS) provided by CoSpace platform. In the last mile delivery and smart city scenarios build by CoSpace, robots need to deliver parcels from Distribution Centre to Collection Station with maximum efficiency.
Aerial Manipulation Robot Challenge
Centering on small unmanned aerial vehicles (UAV), the Aerial Manipulation Robot Challenge is an intelligent aerial robot competition developed and devised by the Tsinghua University team, and it is mainly used to test the technologies on UAV dense formation, precise high-speed obstacle avoidance, precise aerial positioning, target search, and aerial operation. A simulated chemical plant is built in the competition area, and several numbers are placed on simulated ladders, reaction towers, etc. Then, the UAV needs to search for the numbers within the chemical plant area by itself, and leverages the joystick or robotic arm to touch the numbers and get corresponding scores. The winner is the one with the highest score within given time.
Aerial Robot Combat Competition
The air combat competition is a team competition for rotary wing aircraft, and each team in the competition consist of 2-3 players, who need to control the aircraft to land on the home plate and then stop the propeller. The score is determined by the time for stay after the propeller is stopped, and the team with the highest score wins. This project is aimed at assessing students' ability in drone control, teamwork, strategic and tactical skills, and innovation.
Swarm Dance Programming Competition
Swarm dance programming challenge, a rotor team competition, consists of two competitors competing as a team. The competition ranking is determined based on the performance scores of competitors at the competition. The competition consists of two students in a team and is divided into two sections: programming and flying. In the programming section, students are given question cards in the closed programming arena. They compile UAV control programs (graphic programs) by using computers, and perform cluster performances of multiple UAVs by combining individual creativity, artistic arrangement and music. In the flying section, students are required to complete the flight demonstration by using the programmed UAVs at the flight site, and they are required to start the flight within a limited time and are not allowed to modify the program. The judges will give an overall score based on the "creativity, matching, fluidity, formation complexity, and maneuver completion" of the flight. This event aims to improve the ability of students in innovation, programming, music appreciation and teamwork.
Tianjin Urban Mission Challenge
The drone with the WIC logo takes off from Tianjin City’s landmark building “Ferris Wheel” according to the themed mission, successively flies through well-known tourist attractions such as the Fifth Avenue, Pan Mountain, Ancient Culture Street, Haihe River, and completes different challenges at various locations. This competition not only showcases the players’ competitive level, but enables the players and guests from home and abroad to have a deep knowledge about Tianjin.
Schedule for the Tournament
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